Scythe score calculator - is free online end game score calculator for Scythe board game.
Calculator is easy to use. Just enter:
You don't need to calculate your popularity status (1, 2 or 3)
You don't need to divide your resource by 2 and floor result.
You don't need to read rules and decide who win, if you have equal scores
Scythe score calculator will do it automatically! Just fun, no more boring calculations!
You can click icons and total score to get more information.
Please, select game factions (min 2, max 7) and sctructure bonus.
Number of tunnels adjacent to your structures. Only count each tunnel once. Mines are not counted as tunnels, and rivers do not break adjacency.
Number of lakes adjacent to your structures. Only count each lake once.
Number of encounters adjacent to your structures. Only count each encounter once. These count whether or not the encounter tokens are still there. Rivers do not break adjacency.
Number of tunnels with your structures on them. A Mine does not count as a tunnel for this purpose.
Number of your structures in a row (any continuous straight line is fne; only count the longest row of structures you have; rivers do not break continuity).
Number of farms or tundras with your structures on them.
You may choose the same section on your Player Mat as the previous turn(s).
Once per turn, you may spend 1 combat card as if it were any 1 resource token.
Your workers may move across rivers.
Pick up to 2 options per encounter card.
There is no limit to the number of stars you can place from completing objectives or winning combat.
After ending your character’s movement (post-combat and post-encounter), the Albion player may place a Flag token from their supply on the character’s territory.
A territory can only have 1 faction token on it (1 Flag or 1 Trap). Flag tokens may not be removed or moved once placed
After ending your character’s movement (post-encounter and post-combat), the Togawa player may place an armed Trap token of their choice from their supply onto the character’s territory (even if that territory has an opponent’s structure on it).
A territory can only have 1 faction token on it (1 Flag or 1 Trap). Trap tokens may not be removed or moved once placed.
A territory is a hex on the board labeled with one of the following terrain types:
You control a territory if you have at least one unit there (a character, worker, or mech) OR if you have a structure there with no enemy characters, workers, or mechs. Only one player at a time can control a territory.
At the end of the game, the Factory is worth a total of 3 territories (instead of just 1) to the player who controls it.
Resource tokens (wood, food, metal, and oil) remain on the board once produced. You may only spend resources from territories you currently control.
Resources are wood, food, metal, and oil. Workers are not resources.
The more coins you have, the rich you are =) More gold needed!
Here are the ways to place stars
The higher your popularity, the more coins you will earn.